All openings

Queen's Gambit (for White)

D06–D69White

1.d4 d5 2.c4

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Spar vs engine

D06–D69 · 1.d4 d5 2.c4

The idea

The classical way to fight for the centre with 1.d4. White offers the c-pawn not as a true sacrifice — Black can't comfortably hold it — but to deflect the d5-pawn and build a big pawn centre with a later e4. It leads to rich, principled middlegames and is the backbone of a sound White repertoire.

Your plan (White)

Pressure d5 with c4 and Nc3, develop naturally (Bg5/Bf4, e3, Nf3, Bd3 or Be2), castle, and aim for the central break e4 or the minority attack (b4-b5) depending on Black's setup.

Heading into the middlegame

The Queen's Gambit isn't really a gambit — Black can't keep the c4-pawn, so you're playing for a durable central and developmental edge. After the Declined, pick the plan the structure dictates: in Exchange positions (pawns on d-file, symmetrical) run the minority attack — push b4–b5 to swap on c6 and saddle Black with a weak, backward c6-pawn to gnaw at down the half-open c-file. In other structures, finish developing (Nf3, Bd3, O-O, Qc2, Rad1) and prepare the central e3–e4 break to open lines against Black's slightly passive setup. Keep the Bg5 pin, pressure d5, and don't rush — your small, lasting edge is the asset.

Lines

0/3 mastered
Declined (2...e6)New

Black props up d5 with ...e6 and a slightly passive bishop; you pin with Bg5, keep pressure on d5, and play for the minority attack or an e4 break.

Accepted (2...dxc4)New

Black grabs the c-pawn but can't hold it; develop calmly, recapture with Bxc4 aiming at f7, and enjoy a lead in development and central space.

Slav (2...c6)New

Black supports d5 with ...c6 to free the light bishop; after ...dxc4 you play a4 to stop ...b5, regain the pawn with Bxc4, and keep the freer game.